Changing Stat Points Gained Per Level on Your ARK: Survival Evolved Server
This guide will show you how to increase the amount of points that your character receives whenever you spend points you gain from going up in levels.
To change this, you will need to add some settings to the game.ini
config file.
You can normally find this config file in
ShooterGame/Saved/Config/LinuxServer/
in the file manager tab of the Nodecraft control panel.To edit the file, click on the box to the left of the file
game.ini
, and then click theEdit
button near the top of the file manager. This will open a file editor directly in the file manager window.Copy and paste the lines below into the config file.
Edit the numbers after the equals signs to change the multiplier. Don't change any other part of the lines. The lines shown below all end in
1
, which means normal values, with no changes. The following sections tell you what lines affect what stats, and how much they increase it by.Saves the changes to the config file, and restart your server.
[/script/shootergame.shootergamemode]
PerLevelStatsMultiplier_Player[0]=1
PerLevelStatsMultiplier_Player[1]=1
PerLevelStatsMultiplier_Player[2]=1
PerLevelStatsMultiplier_Player[3]=1
PerLevelStatsMultiplier_Player[4]=1
PerLevelStatsMultiplier_Player[5]=1
PerLevelStatsMultiplier_Player[6]=1
PerLevelStatsMultiplier_Player[7]=1
PerLevelStatsMultiplier_Player[8]=1
PerLevelStatsMultiplier_Player[9]=1
PerLevelStatsMultiplier_Player[10]=1
PerLevelStatsMultiplier_Player[11]=1
PerLevelStatsMultiplier_DinoTamed[0]=1
PerLevelStatsMultiplier_DinoTamed[1]=1
PerLevelStatsMultiplier_DinoTamed[2]=1
PerLevelStatsMultiplier_DinoTamed[3]=1
PerLevelStatsMultiplier_DinoTamed[4]=1
PerLevelStatsMultiplier_DinoTamed[5]=1
PerLevelStatsMultiplier_DinoTamed[6]=1
PerLevelStatsMultiplier_DinoTamed[7]=1
PerLevelStatsMultiplier_DinoTamed[8]=1
PerLevelStatsMultiplier_DinoTamed[9]=1
PerLevelStatsMultiplier_DinoTamed[10]=1
PerLevelStatsMultiplier_DinoTamed[11]=1
PerLevelStatsMultiplier_DinoWild[0]=1
PerLevelStatsMultiplier_DinoWild[1]=1
PerLevelStatsMultiplier_DinoWild[2]=1
PerLevelStatsMultiplier_DinoWild[3]=1
PerLevelStatsMultiplier_DinoWild[4]=1
PerLevelStatsMultiplier_DinoWild[5]=1
PerLevelStatsMultiplier_DinoWild[6]=1
PerLevelStatsMultiplier_DinoWild[7]=1
PerLevelStatsMultiplier_DinoWild[8]=1
PerLevelStatsMultiplier_DinoWild[9]=1
PerLevelStatsMultiplier_DinoWild[10]=1
PerLevelStatsMultiplier_DinoWild[11]=1
What Those Settings Mean
There are three sections to the lines above
PerLevelStatsMultiplier_Player
[0]=1 PerLevelStatsMultiplier_DinoTamed
[0]=1 PerLevelStatsMultiplier_DinoWild
[0]=1
Look near the end of each line to see what they affect: Your player characater's stats, your tamed dinos stats, or wild dinos stats.
Dino stats multipliers will effect the amount that taming bonuses, "wild levels", and even mutations add. These are all just various kinds of "level ups", so if you increase the amount they gain per level up, they gain higher stats for each increase.
Each section has 12 lines, a line for each separate stat in the game you can change.
The numbers in brackets correspond to specific stats
PerLevelStatsMultiplier_Player[0]
=1
The number inside the brackets is what stat it affects (see the chart below). It's the same order of stats for players, tamed dinos, and wild dinos. For example, a line with [8]
in it , is "Melee Damage" - doesn't matter if it's players, or dinos.
Value | Stat | Value | Stat |
---|---|---|---|
0 | Health | 6 | Temperature |
1 | Stamina | 7 | Weight |
2 | Torpidity | 8 | Melee Damage |
3 | Oxygen | 9 | Speed |
4 | Food | 10 | Fortitude |
5 | Water | 11 | Crafting Speed |
The number at the very end is the actual multiplier
PerLevelStatsMultiplier_Player[0]=1
1 is standard multiplier (no change)
lower numbers decrease the amount gained.
higher numbers increase the amount gained
Examples: PerLevelStatsMultiplier_Player[7]=3
= Your player gains 30 lbs. of carry weight, instead of the normal 10 lbs.
Some extremely high multipliers will cause issues with Ark. To avoid crashing, the game simply deletes the whole game.ini file and replace it with a default stock one. We recommend that you make copies of the text inside your game.ini config file before you save it, in case this happens. Reduce the settings until the game stops replacing the file.
Standard Amounts Gained per Point Spent
Different stats have different amounts normally gained, per level up point you spend. These are the standard values (there are other settings too that can affect these base values).
The number you set above is multiplied against these values.
Amount | Stat |
---|---|
10 pts. | Health, Stamina, Food, Water, Weight, and Crafting |
20 pts. | Oxygen |
2 pts. | Fortitude |
5 % | Melee |
2 % | Speed |