How to Install and Configure Velocity with Paper
 
 Velocity is a high-performance Minecraft proxy, similar to Bungeecord, that allows you to link multiple Minecraft servers together, enabling players to move seamlessly between them. This guide will walk you through the steps to manually install Velocity jar file and setup your sub-servers using Paper as your Minecraft server software, including the necessary configuration changes in the paper-global.yml file.
Before we start, ensure you have the following:
- Access to your Nodecraft control panel. 
- At least three Minecraft servers available that you want to link together. 
Download the Velocity Jar File
1. Visit the Download Page
- Go to the Velocity Website or its GitHub Releases page and download the latest version of the Velocity jar file to your computer. 
2. Upload the Jar File
- Access your Nodecraft control panel. 
- Navigate to the Server Files section of the control panel. 
- Upload the downloaded Velocity jar file to the root directory of the server you want to use as the Velocity proxy server. 

Configure the Proxy Server
1. Set the Server Type
- Go to the Game Settings page in your Nodecraft panel. 
- Under the Java Settings tab, find the Jar dropdown menu. 
- Select the Velocity jar file from the list. 

2. Start the Velocity Server
- Navigate to the Console tab in your Nodecraft panel. 
- Start your server. You should see Velocity starting up in the console. 
Configure the Velocity Config File
1. Locate the Config File
- After the first startup, Velocity will generate a - velocity.tomlfile in the root directory.
- Navigate to the Server Files and open the - velocity.tomlfile for editing.

2. Edit the Configuration
- In the - velocity.tomlfile, configure the servers to which Velocity will connect. The essential sections are:
[servers]
hub = "localhost:25565"
survival = "localhost:25566"- Replace - localhost:25565with the actual IP address and port of your other Minecraft servers. For example, if your hub server runs on port- 25565and your survival server runs on port- 25566, enter those details accordingly.
- If your sub-servers are hosted on different machines, replace - localhostwith the Minecraft server's public IP or hostname.
- Remove any hosts from the - forced-hostssection of the config unless you plan to have custom host domains.
3. Change the Bind Port if Needed
- Locate the - bindsetting in the- velocity.tomlfile:
bind = "0.0.0.0:25577"- Change the - 25577part to match the port where your Velocity proxy should listen. For example, if you want Velocity to run on port- 25565, set it as- 0.0.0.0:25565.
4. Set the Forwarding Mode
- Locate the - player-info-forwarding-modeand configure it as follows:
player-info-forwarding-mode = "MODERN"5. Save the Configuration
- After making your changes, save the - velocity.tomlfile.
Setting Up The Secret Key
You will need to create/generate a secret key/phrase to ensure the connection between the servers and Velocity is secure. By default, this file is forwarding.secret unless it was changed in the velocity.toml. In this file, you will want to just put either a random password or phrase to ensure no one else can gain access to it!
Setting Up Your Sub-Servers
To ensure that your other Minecraft servers work correctly with Velocity, you need to configure the paper-global.yml file.
1. Locate and Edit paper-global.yml
- On each sub-server, go to the Server Files and navigate to the - configdirectory.
- Open the - paper-global.ymlfile for editing.
2. Enable Velocity Support
- Find the - velocitysection in the- paper-global.ymlconfiguration file and configure it as follows:
velocity:
  enabled: true
  online-mode: true
  secret: "your-secret-key-here"- Ensure that the - secretkey matches exactly with the- forwarding.secretset on the Velocity side!
3. Configure server.properties
- Still, on each sub-server, locate and edit the - server.propertiesconfiguration file.
- Set the server's - online-modeto- false:
online-mode = false- This prevents conflicts with Velocity's online mode setting and allows players to authenticate properly through the Minecraft proxy. 
4. Restart All Servers
- After making these changes, restart all of your Minecraft servers and the Velocity proxy server. 
Testing Your Setup
- Connect to the Proxy: - Launch Minecraft and add your Velocity proxy server's IP address to the multiplayer server list. 
- Connect to the proxy server. 
 
- Switch Between Servers: - Use the - /servercommand followed by the server's name (e.g.,- /server survival) to switch between the linked sub-servers.
- Ensure that you can move between the Minecraft servers seamlessly. 
 
Troubleshooting Tips
- If you can't connect to a sub-server: Double-check the IP address and port settings in the - velocity.tomland ensure the secret keys match across the configurations.
- If player data isn't transferring correctly: Ensure that - forward-player-ipsis set to- truein Velocity's- velocity.toml, and- velocityis enabled in the Paper server's- paper-global.yml.
By following these steps, you should have a fully functional Velocity proxy setup, linking your Paper Minecraft Java servers together!
Need Help?
If you have questions or run into any issues, our support team is here to help! Reach out using the support widget on our website or visit our support center for further assistance.
 
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
 