How to Customize and Reset Your Core Keeper World
Core Keeper uses a procedural generation algorithm to create unique worlds. This algorithm takes into account various factors such as terrain type, biome distribution, and resource placement. By combining these elements in different ways, the game generates diverse and unpredictable worlds for players to explore. In this guide, we will go over how to reset your Core Keeper world so you can find the perfect world!
Using Nodepanel to Create Your World
The World Seed and World Save Slot can be changed in the Game Settings tab under the World section. When creating a new world you will want to change the World Seed and World Save Slot respectively.
Manually Resetting the World
World files are stored in the following directory: /DedicatedServer/worlds
and are stored a gzip files corresponding to the World Save Slot. To reset the world, delete the 2 gzip files for the respective world. Or change the World Save Slot your server config to be another number that is not already being used.
The server config containing the settings for the World Seed and World Save Slot is located in the following directory: /DedicatedServer/ServerConfig.json
Your config should resemble something similar to the json file below.
{
"gameId": "Uc6USBb721bupJC5WsASf324N",
"world": 0,
"worldName": "Core Keeper Server",
"worldSeed": "0",
"maxNumberPlayers": 10,
"maxNumberPacketsSentPerFrame": 1,
"networkSendRate": 20,
"worldMode": 1,
"seasonOverride": -1
}
If you want to change world generation settings like Ore Density, Tunnels, Rivers, Lakes etc, you will need to upload a world created in Singleplayer. The guide for this process can be found here. Otherwise the server should generate a world with all of these settings set to a default normal value.